MonoDevelop an open-sourced IDE for creating software using Mono has gone gold. Sounds interesting! It is more stable than before, but there are some caveats:
1. The documentation is far from complete!
2. To be able to create applications graphically is darn nice, but the GTK# implementation of Windows.Form namespace requires an awkward approach: I can't simply drop components on my form, but I have to create a layout before doing anything and I'm still waiting for a normal Visual Studio compatible layout manager.
3. Monodevelop and GTK are partly written in unmanaged C++. There are layouts present but I don't like all of them, since I can't control HOW I want to place the controls on my form.
I want to control the size and the position of the components, so I don't need those silly layout-managers. If I don't use such a layout, the component gets the size of the complete form and that's very undesired. Monodevelop calls this a feature, but I call it a design-flaw.
So be warned and be patient about testing Mono. It's going better with it, but I'm not very content yet.
The reason that I also blog about MonoDevelop is the fact that I'd like to run my desktop applications anywhere and it shouldn't matter whether the OS is Windows, Linux, MacOS or Solaris! Platform neutrality is my heart's wish!